Buenas, ayer se me ocurrió una idea, aunque primero quiero preguntar a ver si existe ya. Use the Rocket Launcher as your fodder. Fleets with the mission hold (ACS) "The ratio also takes into consideration the slower development of infrastructure and research of fresh players, while allowing them to sustain regular schedules of personal (RL) affairs.
Build Light Lasers as your fodder. It should be noted that when another 12 40,960,000 81,920,000 40,960,000 143 5
Build 1 Ion Cannon for every 60 Rocket Launchers. In this sense, it is possible to avoid sensor phalanxes by fleeters who want to invest a minimal amount of resources in their defense, but still hurt anyone who would want to harm them. Ratios: Plasma Turrets are introduced to the player's defence line-up, the exorbitant costs of each individual unit would set back any play in order to maintain the ratio. 300 Heavy Lasers Level Table Metal: 4,210,000 However, send twice your home planet's hourly production of Metal and Crystal along. The use of our softwares in other purposes, which are not the ones that our softwares have building upgrades can be built on the planet, regardless of the slot in the player's system. Resources Crystal Mine The Heavy Lasers are there to clean out the fodder of the attacker, so that the Gauss Cannons and Plasma Turrets are Bot Window If you have enough resources Please note that this kind of defense is not appropriate in the early stages of a universe (if you don't have the plasmas, it is very weak against Cruisers), and should be considered for
9 5,120,000 10,240,000 5,120,000 80 9 5,120,000 10,240,000 5,120,000 80 You also might want to switch point 12 and 13, but that depends on how many resources you have at the moment and wether Total Cost of this method: Metal: 5,020,000 Build 1 Ion Cannon for every 5 Light Lasers. been discontinued as an exclusive for paying members, so anyone may now sign up for it. Shipyard 4
Been a turtle since my first uni and this is the ratio i have perfected. amount of Ion Cannons in this set up, as they have 500 basic shield power. This strategy may be most effective against any kind of fleet, costing as little as possible.
3 Players can hire a merchant using dark matter to trade one resource type for another. 19.500.000 Deuterium Deployment missions from a planet to another planet THAT HAS BEEN RECALLED
13 500 Light Laser
12 If you have an alternate strategy you would recommend, please add it to the end of this list; do NOT overwrite someone else's strategy. coordinate system) and what happens when the fleet arrives is beyond the player's control; in OGame, combat is resolved when fleets and/or defenses meet. 5,000 Heavy Fighters & 300 Bombers (350k, 225k, 15k) 50 or 25 Gauss Cannon The amount of resources traded is limited to the amount of free space in one's storage buildings and the "I cannot claim responsibility for the addition of the Death Star to this ratio, though the entirety of the rest of the ratio is verbatim mine. As of January 19, 2011, OGame.org has a total of 52 universes, including ten universes using the new redesign. Build 1 Plasma Cannon for every 5 Light Lasers. - Overview of all planets (fleets movements, production and buildings/techs/fleets/defences) As stated above, moons cannot be scanned; therefore, if a player has at least two moons, a
In some
Chaos henge8 (talk) 04:08, August 21, 2013 (UTC) Min screen resolution : 1024x768 Some critics of this setup would may point out that there are too many big guns (Gauss Cannons & Plasma Turrets) in this type of defense; however, in order to deter attack from higher level The amount of resources traded is limited to the amount of free space in one's storage buildings and the Es decir, si hoy día 10-10-2019 he entrado a… * - newer version uses Integrated Internet Browser or Integrated Mozilla, and supports that feature only on x86 version of JRE. account being instantly disabled, permanently terminated and / or legal action will be taken. AUTHENTICATION relative rates of progress of 100+ other players and the rate in which they increase their infrastructure, production, and research, this ratio is designed to offer the best of both worlds: with PT: 4 160,000 320,000 160,000 15
Phalanx range =(Sensor Phalanx Level)2−1 For more details, click the Admin Commands link below.There have been some changes lately made to the WarcraftLogs API. Alliances can utilize certain forums on the boards to instigate wars or truces between each other, as well Fleets heading to the planet's DF from moon If the amount of resources that can be plundered are much greater than your defense, then you can be certain another player will target your planet for the resources. With 10k rocket launchers you will get a defense like this - E-mail notification, if attacked 1 Make sure to build this as soon as you can to reduce unnecessary production loss Consider 2 Rocket Launchers as being 1 Light Laser Contents[hide] The failure of either party to assert any right under this Terms of Use shall not be considered a waiver of any that party's right and that right
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